getgenv().AutoSpin = true
while getgenv().AutoSpin do
local args = {
"StarterWheel"
}
game:GetService("ReplicatedStorage"):WaitForChild("Network"):WaitForChild("Spinny Wheel: Request Spin"):InvokeServer(unpack(args))
wait(2)
local args = {
"CloseTab",
"SpinnyWheel"
}
game:GetService("ReplicatedStorage"):WaitForChild("Network"):WaitForChild("EventLog_Once"):FireServer(unpack(args))
end