if getgenv().AutoSpin == nil then
getgenv().AutoSpin = true
end
if getgenv().SpinDelay == nil then
getgenv().SpinDelay = 0.1
end
while getgenv().AutoSpin do
game:GetService("ReplicatedStorage"):WaitForChild("Network"):WaitForChild("Spinny Wheel: Request Spin"):InvokeServer(unpack({"StarterWheel"}))
wait(getgenv().SpinDelay)
game:GetService("ReplicatedStorage"):WaitForChild("Network"):WaitForChild("EventLog_Once"):FireServer("CloseTab", "SpinnyWheel")
end